Upcoming Events
Aug
3
Tue
8:00 pm Twitch Stream
Twitch Stream
Aug 3 @ 8:00 pm – 11:00 pm
Twitch Stream
Hang out with me after work hours as we watch horror shorts, play horror games, and take a look at everything through the lens of game development. What makes certain mechanics or aspects of horror[...]
Aug
5
Thu
8:00 pm Twitch Stream
Twitch Stream
Aug 5 @ 8:00 pm – 11:00 pm
Twitch Stream
Hang out with me after work hours as we watch horror shorts, play horror games, and take a look at everything through the lens of game development. What makes certain mechanics or aspects of horror[...]
Aug
8
Sun
8:00 pm Twitch Stream
Twitch Stream
Aug 8 @ 8:00 pm – 11:00 pm
Twitch Stream
Hang out with me after work hours as we watch horror shorts, play horror games, and take a look at everything through the lens of game development. What makes certain mechanics or aspects of horror[...]
Aug
10
Tue
8:00 pm Twitch Stream
Twitch Stream
Aug 10 @ 8:00 pm – 11:00 pm
Twitch Stream
Hang out with me after work hours as we watch horror shorts, play horror games, and take a look at everything through the lens of game development. What makes certain mechanics or aspects of horror[...]
Aug
12
Thu
8:00 pm Twitch Stream
Twitch Stream
Aug 12 @ 8:00 pm – 11:00 pm
Twitch Stream
Hang out with me after work hours as we watch horror shorts, play horror games, and take a look at everything through the lens of game development. What makes certain mechanics or aspects of horror[...]
Aug
15
Sun
8:00 pm Twitch Stream
Twitch Stream
Aug 15 @ 8:00 pm – 11:00 pm
Twitch Stream
Hang out with me after work hours as we watch horror shorts, play horror games, and take a look at everything through the lens of game development. What makes certain mechanics or aspects of horror[...]
I’ve put all my games on sale during the Steam Summer sale! From now to the 8th of July you can get all my work for %15 to %25 off!Our Secret Below – $7.49 Kohate – $4.24 The Subject – $4.24
Brian Clarke

Brian Clarke is a solo independent game developer focusing primarily in the horror genre with a 13 year history working at game studios like Trion Worlds, EA, and Disney Interactive. Brian aims to bring his experience in the field to solo development.

Starting out as a terrain artist at Mythic Entertainment, Brian spent his AAA career working as an artist and manager through many different projects.

After achieving many of his goals in the AAA space, he decided it was time to build something of his own. Brian taught himself to program in C# and set out to make his own projects with a long term goal of creating a small independent studio.