Brian Clarke is a solo independent game developer focusing primarily in the horror genre with a 13 year history working at game studios like Trion Worlds, EA, and Disney Interactive. Brian aims to bring his experience in
the field to solo development.
Starting out as a terrain artist at Mythic Entertainment, Brian spent his AAA career working as an artist and manager through many different projects.
After achieving many of his goals in the AAA space, he decided it was time to build something of his own. Brian taught himself to program in C# and set out to make his own projects with a long term goal of creating a small